{"image_base_url":"https:\/\/www.famitsu.com\/images\/000\/333\/630\/","image_keys":["65c13ea816faf","65c13ea83bec0","65c13ea82737e","65c13ea80596b","65c13ea8446d4","65d1cafc6ad5a","65c13ea82f356","65c13ea823336","65c13ea8402fa","65c13ea81f50d","65d22a9cb1358","65c13ea81299a","65c13ea8336a3","65c13ea837863","65c13ea80e44d","65c13ea7f3fdf","65c13ea809f74"]}
元記事
『ゲームセンターCX 有野の挑戦状1+2』開発スタッフインタビュー。DSのリマスターに立ちはだかった“1画面化”の解決策と、完全新作レトロ風ゲーム『ヤッタロー』が要素詰め込みすぎな件に迫る
前の画像
9/17
次の画像